﻿using UnityEngine;
using System.Collections;
using System.Collections.Generic;

public class VersionTool
{
    public static string GetVersion()
    {
        return System.DateTime.Now.ToShortDateString();
    }



    public static string GetFirstVersion()
    {
        throw new System.NotImplementedException();
    }

    public static string GetLastestVersion()
    {
        throw new System.NotImplementedException();
    }

    public static string GetNextVersion()
    {
        throw new System.NotImplementedException();
    }
}
